Slot Machine Program In C

I am trying to write a simple slot machine program that will return three numbers as the slot icons using a loop. I can get the first part just fine (I think). But I am stuck at converting my icons to intergers or character that I can compare to see if it is a winner or not. Here so far:

I have tried to add the following to my loop without success:

if (c 1 )
Win1 = Win;
if (c 2)
Win2 = Win;
if (c 3)
Win3 = Win;

I was then going to usr the integers Win1, Win2 etc to make my comparisons but it doesn't work. I feel like I am missing something very simple.

Yup i know that was a bit stupid, i was trying to make the program to compile without (using only C standard libraries) but then i needed it for clrscr; and gotoxy(x,y); #4 Prelude. The WMS Gaming (WMS) is a well-known name, as the company is one of the leaders in the slot machine market. The name of this slots games brand famous in Las Vegas and all over the world originates from Williams Manufacturing Company that started by producing pinball games and multi-player video games.

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I am trying to write a simple slot machine program that will return three numbers as the slot icons using a loop. I can get the first part just fine (I think). But I am stuck at converting my icons to intergers or character that I can compare to …

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I am trying to write a simple slot machine program that will return three numbers as the slot icons using a loop. I can get the first part just fine (I think). But I am stuck at converting my icons to intergers or character that I can compare to see if it is a winner or not. Here so far:

// slot machine
#include<iostream>
#include<cstdlib>
#include<ctime>

using namespace std;

int main()
{
int Win1 = 0, Win2 = 0, Win3 = 0;

srand (time(0)); // seed random number generator based on time

/* creating a counter and loop to generate three
random numbers */

int c; // create a counter

for (c = 0; c < 3; c++) //initialize, test and update the counter
{
int random = rand(); // generate random number
int Win = (random % 3) + 1; // constrain random number between 1 and 3

cout << Win << ' ';
}

return 0;
}


I have tried to add the following to my loop without success:

if (c 1 )
Win1 = Win;
if (c 2)
Win2 = Win;
if (c 3)
Win3 = Win;

I was then going to usr the integers Win1, Win2 etc to make my comparisons but it doesn't work. I feel like I am missing something very simple.

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Code tags please:

[code]

// paste code here

[/code]

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So you win if you get 1 - 2 -3, otherwise you lose? There is more than one way to do this. One way would be to set up a boolean variable called winner and initialize it to true. Each time through the loop, check to see if the winning number come up. If not, flag winner to false. Any incorrect number that comes up causes winner to be false, so you'll need to initialize winner to true before the loop starts, generate your random number inside the loop, then have an if-statement inside the loop that compares that random number to the number needed to win and if they aren't the same, make winner false. Finally, after the loop, check the winner variable: